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Rebalancing PvE monsters

Attention is paid on the PvE dynamic, taking in player and tester feedback when the PvE/Monster balance on the test servers is under experimenting. A massive re-balancing of monster hit points, stats and loot table are planned to be implemented. Many monsters at the level of mid and high are difficult to fight and many serious rebalancing measures are being taken. The gold and reagent drops for most monsters are increased and a higher probability for uncommon and rare drops such as steedgrass and runestones are added. Fewer changes are made to lower level monsters than did to mid and high level ones. The results of this re-balancing are being tested and more efforts are being paid to it.  Until now, a huge improvement has already been made to these changes and many problems will be solved when player are experiencing with PvE. 

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