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Physical and mental prowess of a player characters in Darkfall

Like other MMORPGs, a player characters’ in game physical and mental prowess are determined by a set of semi-static attributes which include strength, vitality, dexterity, wisdom, intelligence and quickness. These attributes can be improved according to player activity with time going on. To illustrate it, reap using a melee weapon will lead to a gradual improvement in player’s strength statistics which enable a player to dead with greater melee damage. Another three dynamic attributes, physical activity or magic which changes in response to performing actions and receiving damage.
Suffering from physical or magical damage caused by other players, NPCs or other objects stop causing the loss of hit points until that player is incapacitated who can choose to declare themselves dead and return to their last "bind point", or they may be "finished off" by force, or a new life is brought to them by another player within a certain amount of time.
 

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