Graphic A big shock
Darkfall starts a player out in a first person view and the player is locked into this view unless he picks up a weapon.
The reason may be the way Darkfall builds its world. It is overwhelming to see a screenshot of Darkfall every time. The world is a different story. It isn't graphically or techinically imkpressive or anything, but it looks nice in spite of that. A lot of the world simply seemed natural. From the way that towns are set up, to the way the wilderness was constructed. On a side-note, every tree, every rock, every bush was harvestable for crafting.


